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Status
Components
What your game servers call.
Responding, version 1.0.0.
The escalation tier that answers with a hosted model.
Not serving hosted decisions. The runtime answers from its deterministic tier (currently local-classifier). Reported reasons: provider_flag_disabled, api_key_missing, live_eval_not_approved.
Sign-in, checkout and downloads.
Sign-in and checkout are connected.
Where the installer and the Studio plugin are served from.
Serving release artifacts.
This page reports component reachability and each service’s own readiness. It is not an uptime history, it carries no SLA, and it does not yet page anyone: see the security page for what is and is not guaranteed. If something looks wrong here and you need a human, contact us.